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Renaud Gervais

Researcher, designer, technologist. I strive for a more positive impact of technology in our lives.

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Don’t you feel trapped when working on a screen? On our desks, we often have two different workspaces: one for working digitally (screens) and one for working physically (sketches, post-its, prototypes). We think that this dichotomy is limiting.

We proposed to link the two working spaces using a metaphor we called Tangible Viewports and is a direct follow-up to the CurSAR project.. It consists in an on-screen window where, when a physical object is held in front of it (from the point of view of the user), the cursor on screen “jumps” onto the physical object. Combined with Spatial Augmented Reality, it allowed us to connect to existing desktop applications, such as Photoshop, to real objects.

  • Renaud Gervais, Joan Sol Roo and Martin Hachet (2016). Tangible Viewports: Getting Out of Flatland in Desktop Environments. In Proceedings of the 10th International Conference on Tangible, Embedded and Embodied Interaction (TEI '16). pdf_link_image